Christopher Vedlund

Gameplay • Engine • Tools Programmer


HIGHLIGHTS

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ABOUT ME

I am a programmer focused on gameplay, engine, graphics and tools development. Beyond these areas, I always strive to learn new things and continue improving as a developer.

I enjoy building systems from the ground up and understanding how different parts of a game work together. I'm especially interested in solving technical problems, experimenting with new ideas and creating tools and systems that improve the development process.

If you'd like to know me more