PROJECTS

2
Eclipsed Engine

Eclipsed Game Engine

Implemented core engine systems including runtime reflection, asset management, hot reloading, and a custom audio engine to support efficient game development workflows. Built integrated editor tools, scalable project architecture, and a streamlined development pipeline for rapid iteration and maintainable project growth.


C++ Python CMAKE OpenGL ImGui RAPIDJSON FMOD
SOLO
Eclipsed Engine

Procedural Animation using FABRIK

As part of The Game Assembly's specialization course I wanted to recreate Uncharted 4's procedural hand animations in my custom graphics engine.


C++ Fabrik Premake DirectX11 ImGui