Christopher Vedlund

Gameplay • Engine • Tools Programmer


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ABOUT ME

Hi! I’m a game developer and programmer who enjoys working across different areas of game creation, from gameplay systems and programming to experimenting with tools, mechanics, and small prototypes.

I enjoy learning new engines and workflows depending on the project, and I like exploring how technical and creative ideas come together in interactive systems.

I’m always looking to improve through hands-on work, collaboration, and experimentation.